Mesa 10.1.5 Release Notes / (June 6, 2014)
Mesa 10.1.5 is a bug fix release which fixes bugs found since the 10.1.4 release.
Mesa 10.1.5 implements the OpenGL 3.3 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 3.3. OpenGL 3.3 is only available if requested at context creation because compatibility contexts are not supported.
SHA256 checksums
New features
None
Bug fixes
This list is likely incomplete.
Changes
Brian Paul (1):
- glsl: fix use-after free bug/crash in ast_declarator_list::hir()
Carl Worth (5):
- docs: Add md5sums for 10.1.4 release
- Merge remote-tracking branch 'origin/10.1' into 10.1
- cherry-ignore: Ignore two commits.
- Ignore a patch that is not needed for the 10.1 branch.
- Update version to 10.1.5
Emil Velikov (1):
- glx: do not leak dri3Display
Ilia Mirkin (2):
- nv50/ir: fix s32 x s32 -> high s32 multiply logic
- nv50/ir: fix constant folding for OP_MUL subop HIGH
James Legg (1):
- mesa: Fix unbinding GL_DEPTH_STENCIL_ATTACHMENT
Jeremy Huddleston Sequoia (2):
- glapi: Avoid heap corruption in _glapi_table
- darwin: Fix test for kCGLPFAOpenGLProfile support at runtime
Pavel Popov (2):
- i965: Properly return *RESET* status in glGetGraphicsResetStatusARB
- i965: Fix Line Stipple enable bit in 3DSTATE_SF for Haswell.
Roland Scheidegger (1):
- llvmpipe: fix crash when not all attachments are populated in a fb